Research and development of virtual reality
somatosensory game based on Unity3D and exercise
bike is conducted in this manuscript. The novelty of the
paper is focused on: (1) The game design method is used
to realize a game design method based on the exercise
bike platform, which is versatile and can be applied to
other simulation interactive systems. And try to solve
the rigid exercise of sports games, make the exercises
vivid and interesting, give full play to the entertainment
characteristics of electronic games, and let participants
get a virtual and real experience. (2) In program
development, using game engine as development tool
improves the reuse of code, reduces the difficulty of
development and shortens the development cycle. The
key technologies of network communication, collision
detection and artificial intelligence are studied and
applied in fitness bicycle somatosensory game. The
performance of the proposed model is validated through
the experimental analysis. In the future, the applications
will be tested.
Keywords : Virtual reality, somatosensory game, Unity3D, exercise bike.