Sabine's semi-imperial formula, sometimes
referred to as Sabine's theory, proposed a century ago,
remains the main formula for calculating RT
reverberation time in audio rooms, in addition to a
rough estimate of sound volume in audio rooms. We
prove that Sabine's formula for the reverberation time
TR is fairly accurate but fails in the computation of the
non-uniform sound energy density field whereas the
proposed techniques can do it with high precision and
speed.
Recently, some essays have appeared in new papers
based on sound scattering theory which applies digital
resolution techniques to resolve the reverberation time
TR of sound diffusion PDEs and the sound density field
distribution in the sound space of a 3D room, but
unfortunately without significant success. The numerical
solution of the chains of matrix B has been used
successfully to solve the Poisson and Laplace PDE as well
as the heat diffusion equation. Here we use the B chain
techniques as a real break with the problem of the time
dependent sound field in 3D geometric space. We predict
the design of audio rooms in two examples of cubic
rooms. It has proven effective to provide a reformulation
of the Sabin reverberation time equation in addition to
calculating the non-uniform field of sound energy
density with high precision and speed.